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Debuffs

Updated: Jan 18

Debuffs are a type of Status Effect that is usually detrimental to the character they are applied to. These effects typically have a duration of 3 and with each action this duration is reduced by 1. Lasting on average 3 turns.


Debuffs current as of v0.910

Reduces Resistance and Virtue by 25%. (Resistance decreases ALL damage taken and Virtue increases ALL healing received).

Bleed

Every turn the target takes primal damage. Damage has a chance to Burst causing Hemorrage. Increased by Attack power.


Burn

Every turn the target takes fire damage. Damage has a chance to Burst causing Combustion. Increased by Sorcery power.

Charm

Prevents the target from attacking the character that charmed it. Damage from the charmer will Burst causing Heartbreak.


Chill



Confuse



Cursed



Daze



Deaf



Demotivate



Diseased



Dumb



Erode



Frail



Fear



Freeze



Ignored



Inaccurate



Maim



Pacify



Poison



Provoke



Rattled



Rhythm



Root



Silence



Sleep



Slow



Stiffen



Stop



Swept



Unguard



Voodoo



Vulnerable



Weak






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